Labels

Labels tell you how your character understands their self-image.

These Labels shift and change over the course of play as your character’s own self-image changes, and those changes are often in direct reaction to how others see you. When you’re a young hero, how you see yourself is determined just as much by others as it is by your own choices, for better or worse.

The five Labels are: When you shift your Labels, it means that your view of yourself is changing. You see yourself more as the label you shift up, and less as the label you shift down.
 * Danger
 * Freak
 * Mundane
 * Savior
 * Superior

Remember that Labels cannot be higher than +3 or lower than -2. If you need to shift a Label and can’t, instead you must mark a condition, GM's choice.

If you ever need to shift a Label and it is locked, ignore the entire shift - nothing shifts up or down.