Moves

Moves represent actions taken in the game. Each Move has a  trigger  and an  effect, often involving a dice roll.

All characters have access to the basic moves and any moves they have chosen from their playbook.

Besides the basic moves and the moves in playbooks, there are Team moves, Session moves and Influence moves:
 * Team moves trigger when players celebrate or commiserate with each other.


 * Session moves only trigger at the beginning or end of a session.


 * Influence moves are triggered when characters attempt to use their Influence or have another's Influence used against them.